搜索资源列表
DirectX-10-3D
- d3d10初学者的福音,不可不看的好书 前提,安装了vc-d3d10 beginner s Gospel, a must-read books premise installed vc++
skybox
- 天空盒 skybox 正方体贴图旋转 3d vc++ opengl-Rotate the cube texture skybox sky box 3d vc++ opengl
3D-effect-of-glow
- 本代码主要在VC++环境下利用opengl实现光晕效果,如果不能通过编译,可用opengl开发库(opengl development library)先进行环境配置。-The code is mainly in VC++ environment using opengl achieve halo effect, if not compile opengl development libraries available (opengl development library) first con
51622408Demo001
- 基于三维空间三角网格的二维投影图像变换,包括3D仿射变换,基础矩阵求解及欧式空间的重构,对基于图像的三维重构有研究的朋友可以看下 -Medical image visualization technologies build 3D models with 2D medical image series to provide useful and precise information for the doctors. It is one of the crucial technologies
EditorSrc
- RPG四大编辑器:场景/道具/角色/地图四大编辑器源代码 vc++ 6.0-RPG four big editors: Scene/stage prop/role/map four big editors sources code vc 6.0
ShadowTechniques
- 演示如何在3D场景中处理物体的阴影. VC++ Opengl 版本.-Demonstrate how the 3D scene to deal with the shadows of objects. VC++ Opengl version.
3DDraw
- 通过VC代码来编写3d饼图的显示,对想学习GDI编程的朋友是有帮助的。-Through the VC to write code for 3d pie chart shows that want to learn programming GDI friends to be helpful.
61EDA_C1609
- OPENGL人脸识别(VC++源代码),OPENGL人脸识别(VC++源代码) -OPENGL Face Recognition (VC++ Source code), OPENGL Face Recognition (VC++ Source code)
partical
- vc++ directx 3d 游戏编程中的粒子系统的实现-vc++ directx 3d game programming in the realization of the particle system
scan3d-0.1.tar
- 该程序是用VC++和OpenGL写成的,由两维图像构造三维物体的程序。文档中有具体的指导和硬件平台的安装说明,非常详细。缺点是全英文的。-The program is VC++ And OpenGL written by two-dimensional image three-dimensional objects procedures. Document with specific guidance and hardware platform of the installation instr
ParticalSystem
- 使用DirectX制作粒子系统 ParticalSystem.vcproj 这是用应用程序向导生成的 VC++ 项目的主项目文件。 它包含有关生成此文件的 Visual C++ 版本的信息,以及 有关用应用程序向导选择的 平台、配置和项目功能的信息。 ParticalSystem.cpp 这是主应用程序源文件。-The use of DirectX production particle system which is used ParticalSystem
CADInnovate12.23.1
- Acis R15,hoops/mfc 12.0, xt12.0 写的一个 图形绘制软件的框架。Vc 2003 平台。 有基本的基于上面所述的组件组成的3D造型的演示。-Acis R15, hoops/mfc 12.0, xt12.0 to write a graphics rendering software framework. Vc 2003 platform. Based on the above basic components described in the presentati
PieChart
- this a code of how to drawing a 3D pie chart,The idea is to create a utility class /class library that could be used for drawing 3-D pie charts .-this a code of how to drawing a 3D pie chart, The idea is to create a utility class/class library that c
BillardGL-1.75
- 使用OpenGl开发的3D台球,采用碰撞算法完成-OpenGl developed using 3D billiards, collision algorithm used to complete
CG-sun-earth-model
- 一个vc环境下的计算机图形学实验编程,使用opengl库编写的一个展示地球、月亮、太阳旋转关系的程序-A vc environment experimental computer graphics programming, opengl library use to prepare a display of the Earth, the moon, the sun rotating relations procedures
llmozlib
- llmozlib:在3D游戏中嵌入网页显示库(Second Life中使用,基于mozilla——firefox使用的网页引擎)-llmozlib: embedded in the 3D Games page Library (Second Life use, based on the mozilla- firefox-use web engine)
3DEditor
- vc++和opengl编程导入.max文件,并实现对象的选择,渲染,平移,旋转等功能-vc++ and opengl import programming. max file, and select the object implementation, rendering, translation, rotation and other functions
CameraCalibrationSystem
- 系统采用的是直接标定摄像机内部参数的算法,算法借助于标定参照物直接计算摄像机的内参数。整个系统是在VC++环境下设 计并实现的,并借助了IPL和OpenCV的帮助,只要输入标定物的图像,系统就可以迅速而又准确地输出摄像机内参数的结果。通过3D 重构实验证明了该系统的有效性。相对于MATLAB实现方式,该系统使用更加方便、快捷。 -System are directly used in the internal parameters of the camera calibration
Article
- 用vc++实现Direct 3D中的粒子系统。调试环境:Win XP;VC++ 6.0 -Using vc++ to achieve in the Direct 3D particle system. Debugging environment: Win XP VC++ 6.0
jisuanqi
- 这里包含一款精密计算器源码,这款计算器可以实现好多功能,运行环境VC++。-This source contains a sophisticated calculator, this calculator can be a good multi-function, operating environment VC++.